• This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn more.
Virtual GameBoy Advance

Virtual GameBoy Advance 5.9


Dan

Moderator
Staff member
#1
Dan hat eine neue Ressource erstellt:

Virtual GameBoy Advance - GameBoy Advance Emulator - Win32

EIn Gameboy Advance Emulator vom 19.9.2014

Quelle VGBA-HP:
As of September 19 2014, VGBA-Windows is free for everyone to use and share. Have fun, folks!

The latest version, released on January 14 2015, fixes bugs in Golden Sun and Zelda and greatly improves the audio quality, correcting sound in Castlevania, Metroid, Golden Sun, and many other games.

If you like...
Weitere Informationen zu dieser Ressource...
 

Dan

Moderator
Staff member
#2
Dan aktualisierte Virtual GameBoy Advance mit einem neuen Eintrag:

VGBA - Windows

Aktuallisierung vom 10.11.2015

New in This Version
  • Added EPX and EAGLE scaling algorithms.
  • Added special effects simulating individual pixel components.
  • Fixed memory corruption bug in the instant replay recorder.
  • Fixed instant replay not restoring successive states.
  • Fixed instant replay not recording the first state.
  • Merged scanline options into "Simulate Scanlines" in VGB-Windows.
  • Merged scaling options into "Interpolate Video" in VGB-Windows.
  • Added "Apply...
Weitere Informationen zur Aktualisierung...
 

Dan

Moderator
Staff member
#3
Dan aktualisierte Virtual GameBoy Advance mit einem neuen Eintrag:

Neue Version

New in This Version
  • Added Scale2X scaling algorithm.
  • Added Monochrome, Green, Amber, and Sepia CRT emulation.
  • Added -scale2x and -raster command line options.
  • Added -mono, -sepia, -green, and -amber command line options.
  • EMULib-specific command line options now processed inside EMULib.
  • Added "Scale2x Algorithm" and "LCD Raster" options on Windows.
  • Renamed "Color Raster" menu to "Color Filter" on Windows....
Weitere Informationen zur Aktualisierung...
 

Dan

Moderator
Staff member
#4

Dan

Moderator
Staff member
#5