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Virtual Game Boy

Virtual Game Boy 5.5


Dan

Moderator
Staff member
#1

Dan

Moderator
Staff member
#2
Dan aktualisierte Virtual Game Boy mit einem neuen Eintrag:

VGB - Windows

Aktuallisierung vom 4.11.2015

New in This Version
  • Added special effects simulating individual pixel components.
  • Added EPX and EAGLE scaling algorithms.
  • Fixed memory corruption bug in the instant replay recorder.
  • Fixed instant replay not restoring successive states.
  • Fixed instant replay not recording the first state.
  • Merged scanline options into "Simulate Scanlines" in VGB-Windows.
  • Merged scaling options into "Interpolate Video" in VGB-Windows.
  • Added "Apply...
Weitere Informationen zur Aktualisierung...
 

Dan

Moderator
Staff member
#3
Dan aktualisierte Virtual Game Boy mit einem neuen Eintrag:

Neue Version

New in This Version
  • Added Scale2X scaling algorithm.
  • Added Monochrome, Green, Amber, and Sepia CRT emulation.
  • Added -scale2x and -raster command line options.
  • Added -mono, -sepia, -green, and -amber command line options.
  • EMULib-specific command line options now processed inside EMULib.
  • Added "Scale2x Algorithm" and "LCD Raster" options on Windows.
  • Renamed "Color Raster" menu to "Color Filter" on Windows....
Weitere Informationen zur Aktualisierung...
 

Dan

Moderator
Staff member
#4
Dan aktualisierte Virtual Game Boy mit einem neuen Eintrag:

Neue Version 5.1

New in This Version

Added "Nearest Neighbor" option to disable linear interpolation.
Added "Force 4:3 Screen" option to VGB-Windows.
Fixed "Hit MIDI Drums" option in VGB-Windows.
Computing effective waveform power when simulating samples via MIDI.
Fixed 44kHz sound hiccups in VGB-Windows.
VGB-Windows will not overwrite last .GB file name with .PAL or .STA names.
Keys [1]-[4] will toggle individual sound channels in VGB-Windows.
Key [0] will toggle all sound channels in VGB-Windows.
Added...
Weitere Informationen zur Aktualisierung...
 

Dan

Moderator
Staff member
#5
Dan aktualisierte Virtual Game Boy mit einem neuen Eintrag:

Neue Version 5.2

New in This Version

Added support for DirectInput joysticks to VGB-Windows.
Moved all input-related options to the "Input" menu in VGB-Windows.
Fixed crash when changing audio sampling rate in VGB-Windows.
Added "Draw 65% Frames" option to VGB-Windows.
Fixed screen updates after changing scaling algorithm in VGB-Windows.
Weitere Informationen zur Aktualisierung...
 

Dan

Moderator
Staff member
#6
Dan updated Virtual Game Boy with a new update entry:

Neue Version 5.3

New in This Version

Added second joystick support to VGB-Windows.
Added multiple monitor support to VGB-Windows.
Fixed disappearing window in VGB-Windows.
Fixed best full-screen mode detection in VGB-Windows.
Fixed window flicker that appeared after recent Win10 updates.
Fixed DirectInput joysticks support in VGB-Windows.
Made directional pads work on XBox gamepads.
Switched VGB-Linux to using PulseAudio sound.
Updated old PulseAudio driver for 64bit Linux.
Read the rest of this update entry...
 

Dan

Moderator
Staff member
#8
Dan updated Virtual Game Boy with a new update entry:

Neue Version 5.5

New in This Version

Added ability to play GBC games in GBA "backward compatibility mode".
Use -gba in VGB-Unix to enable GBA compatibility mode.
Use "Hardware | GameBoy Model | GameBoy Advance" in VGB-Windows.
Added ability to browse through paused replay.
During replay, press
and
keys to browse.
Press [UP] to resume replay, any other key to continue.
Press any other button to continue playing.
Made replay save states approximately every 170ms.
Made replay code always return...​
Read the rest of this update entry...