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Virtual GameBoy Advance

Virtual GameBoy Advance 5.9

New in This Version

Fixed bug when writing bytes to palette RAM.
Fixed bug when reading words from BIOS.
Recompiled sources with "-Wall" and fixed warnings.
Deprecated -DNEW_STATES and -DSOUND options.
New in This Version
  • Added remaining time display during replay.
  • Added shadow underneath the time display.
  • Stopping replay when menu opens on Windows.
  • Fixed replay rollover mechanism.
New in This Version

Fixed rotated backgrounds bug (scenery in Top Gear Rally, etc).
Fixed default window position to the middle of the screen in VGBA-Windows.
Fixed DirectInput joysticks support in VGBA-Windows.
Made directional pads work on XBox gamepads.
New in This Version

Added support for DirectInput joysticks to VGBA-Windows.
Moved all input-related options to the "Input" menu in VGBA-Windows.
Fixed crash when changing audio sampling rate in VGBA-Windows.
Added "Draw 65% Frames" option to VGBA-Windows.
Fixed screen updates after changing scaling algorithm in VGBA-Windows.
New in This Version

Added "Interpolate Video | Nearest Neighbor" option to VGBA-Windows.
Added "Force 4:3 Screen" option to VGBA-Windows.
Added -4x3 command line option to VGBA-Unix.
VGBA-Windows will not overwrite last software file name with other names.
Fixed file associations on Windows 8+.
Updated VGBA-Windows application icon.
New in This Version
  • Added Scale2X scaling algorithm.
  • Added Monochrome, Green, Amber, and Sepia CRT emulation.
  • Added -scale2x and -raster command line options.
  • Added -mono, -sepia, -green, and -amber command line options.
  • EMULib-specific command line options now processed inside EMULib.
  • Added "Scale2x Algorithm" and "LCD Raster" options on Windows.
  • Renamed "Color Raster" menu to "Color Filter" on Windows.
  • Deprecated -notv and -nolcd command line options.
Aktuallisierung vom 10.11.2015

New in This Version
  • Added EPX and EAGLE scaling algorithms.
  • Added special effects simulating individual pixel components.
  • Fixed memory corruption bug in the instant replay recorder.
  • Fixed instant replay not restoring successive states.
  • Fixed instant replay not recording the first state.
  • Merged scanline options into "Simulate Scanlines" in VGB-Windows.
  • Merged scaling options into "Interpolate Video" in VGB-Windows.
  • Added "Apply Color Raster" submenu to VGB-Windows.
  • Added "RGB Raster" and "CMY Raster" options to VGB-Windows.
  • Added -rgb and -cmy command line options.
  • Added -epx and -eagle command line options.