Added ability to play GBC games in GBA "backward compatibility mode".
Use -gba in VGB-Unix to enable GBA compatibility mode.
Use "Hardware | GameBoy Model | GameBoy Advance" in VGB-Windows.
Added ability to browse through paused replay.
During replay, press
keys to browse.
Press [UP] to resume replay, any other key to continue.
Press any other button to continue playing.
Made replay save states approximately every 170ms.
Made replay code always return "replay-ended" when replay ended.
Made WaitJoystick() exit when window closed.
Added second joystick support to VGB-Windows.
Added multiple monitor support to VGB-Windows.
Fixed disappearing window in VGB-Windows.
Fixed best full-screen mode detection in VGB-Windows.
Fixed window flicker that appeared after recent Win10 updates.
Fixed DirectInput joysticks support in VGB-Windows.
Made directional pads work on XBox gamepads.
Switched VGB-Linux to using PulseAudio sound.
Updated old PulseAudio driver for 64bit Linux.
Added support for DirectInput joysticks to VGB-Windows.
Moved all input-related options to the "Input" menu in VGB-Windows.
Fixed crash when changing audio sampling rate in VGB-Windows.
Added "Draw 65% Frames" option to VGB-Windows.
Fixed screen updates after changing scaling algorithm in VGB-Windows.
Added "Nearest Neighbor" option to disable linear interpolation.
Added "Force 4:3 Screen" option to VGB-Windows.
Fixed "Hit MIDI Drums" option in VGB-Windows.
Computing effective waveform power when simulating samples via MIDI.
Fixed 44kHz sound hiccups in VGB-Windows.
VGB-Windows will not overwrite last .GB file name with .PAL or .STA names.
Keys - will toggle individual sound channels in VGB-Windows.
Key  will toggle all sound channels in VGB-Windows.
Added -4x3 command line option to VGB-Unix.
Updated VGB-Windows icon.