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iNes 5.4

New in This Version

Made replay save states approximately every 170ms.
Added ability to browse through paused replay.
During replay, the [UP] button to pause.
to browse through paused replay.
Press [UP] to resume replay, any other key to continue.
Made WaitJoystick() exit when window closed.​
New in This Version
Added remaining time display during replay.
Stopping replay when emulation reset or state loaded.
Fixed replay rollover mechanism.
Added shadow underneath the time display.
New in This Version

Made iNES treat all ROMs with mapper #99 as VS-System ROMs.
Added multiple monitor support to iNES-Windows.
Fixed disappearing window in iNES-Windows.
Fixed best full-screen mode detection in iNES-Windows.
Fixed window flicker that appeared after recent Win10 updates.
Fixed default window position to the middle of the screen in iNES-Windows.
Fixed DirectInput joysticks support in iNES-Windows.
Made directional pads work on XBox gamepads.
Switched iNES-Linux to using PulseAudio sound.
Updated old PulseAudio driver for 64bit Linux.
New in This Version

Added support for DirectInput joysticks to iNES-Windows.
Moved all input-related options to the "Input" menu in iNES-Windows.
Fixed crash when changing audio sampling rate in iNES-Windows.
Added "Draw 65% Frames" option to iNES-Windows.
Fixed screen updates after changing scaling algorithm in iNES-Windows.
New in This Version

Added waveforms to DiskSystem sound chip emulation.
Added volume envelopes to DiskSystem sound chip emulation.
Computing effective waveform power when simulating samples via MIDI.
Fixed triangle channel volume when playing via MIDI.
Fixed "Hit MIDI Drums" option in iNES-Windows.
Added "Nearest Neighbor" option to disable linear interpolation.
DiskSystem disks now get loaded starting with side A.
New in This Version
  • Fixed DPCM sound channel (Journey To Silius, Castlevania 2, etc).
  • Fixed sawtooth sound channel linear counter.
  • Added support for binary .PAL files used by other emulators.
  • Added "Force 4:3 Screen" option to iNES-Windows.
  • Fixed 44kHz sound hiccups when 50Hz sync selected in iNES-Windows.
  • Disabled Direct3D antialiasing when magnifying by x3 or more.
  • iNES-Windows will use the last loaded .PAL file automatically.
  • iNES-Windows will not overwrite last .NES file name with .PAL or .STA names.
  • Keys [1]-[8] will toggle individual sound channels in iNES-Windows.
  • Key [0] will toggle all sound channels in iNES-Windows.
  • Added -4x3 command line option to iNES-Unix.
Aktuallisierung vom 2.11.2015

Quelle Ines HP:
New in This Version
  • Added special effects simulating individual pixel components.
  • Added EPX and EAGLE scaling algorithms.
  • Fixed memory corruption bug in the instant replay recorder.
  • Fixed instant replay not restoring successive states.
  • Fixed instant replay not recording the first state.
  • Merged scanline options into "Simulate Scanlines" in iNES-Windows.
  • Merged scaling options into "Interpolate Video" in iNES-Windows.
  • Added "Apply Color Raster" submenu to iNES-Windows.
  • Added "RGB Raster" and "CMY Raster" options to iNES-Windows.
  • Added -rgb and -cmy command line options.
  • Added -epx and -eagle command line options.